noocrypte.net http://noozone.free.fr/noocrypte/ |
|
Unity3d Sound On Collide Volume Eric Wenger http://noozone.free.fr/noocrypte/viewtopic.php?f=47&t=919 |
Page 1 sur 1 |
Auteur: | yann.minh [ Ven Avr 22, 2011 4:14 am ] |
Sujet du message: | Unity3d Sound On Collide Volume Eric Wenger |
Script Written by Eric Wenger for the Noomuseum of Yann Minh, in April 2010 Code: function OnCollisionEnter(collision : Collision) {
// Debug-draw all contact points and normals for (var contact : ContactPoint in collision.contacts) { Debug.DrawRay(contact.point, contact.normal, Color.white); } // Play a sound if the coliding objects had a big impact. if (collision.relativeVelocity.magnitude > 0.05) audio.volume = Mathf.Min(1.0,collision.relativeVelocity.magnitude*0.15); audio.Play(); } |
Page 1 sur 1 | Heures au format UTC [ Heure d’été ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |